Throughout the House of the Dead series, zombies are the primary enemies. Though appearing in many different shapes, sizes, and even species, all have the same goal: to kill any living being that crosses their path.
(Names and some info in descriptions pf zombies in the first are obtained from the Sega Saturn manual. Keep in mind that it's unsure if names and information from the Sega Saturn manual are actually canon)
|Sam||A shirtless zombie with exposed entrails, who attacks with bites and hand swipes. The most common and basic zombie encountered.|
|Nail||A black-haired, black-uniformed zombie whose behavior is identical to Sam.|
|Cyril||A brown-shirted zombie wielding axes at either close-range or from a distance.|
|Kageo||A slow-moving skeletal zombie who wanders in "humid" areas. Becomes a recurring enemy throughout the House of the Dead series.|
Similar to Kageo, but with higher health and wrapped in seaweed.
|Ebitan A||Sludge-covered zombies who lurch from bodies of water; this first variant moves and attacks on two feet. Becomes a recurring enemy throughout the House of the Dead series.|
|Ebitan B||Ebitan's half-bodied second variant; attacks with a jagged sword or occasionally vomiting. Often falls from ceilings or ambushes players from upside-down.|
|Ebitan C||A rare third variant of Ebitan; similar to variant A, but with a different appearance. Only encountered in the Curien Mansion's underground waterway.|
|Robert||A muscular zombie-cyborg hybrid whose metallic parts are invulnerable to gunfire.|
|Simon||A muscular zombie capable of throwing barrels and even civilians at players.|
|Gilmore||A tall, skinless, muscular zombie wielding a large two-handed hammer.|
|Harris||A brawny, bearded zombie who stands in place and swings a ball and chain at players.|
|Samson||A fat, bearded, overalls-clad zombie wielding a chainsaw. Often seen breaking through doors and other entryways; strong, but slow.|
|Bentley||A fat zombie who shoulder tackles players and hurls barrels.|
|Burner||A fat, burnt zombie wielding a blowtorch; acts identical to Samson.|
|Rubin||A short, nimble zombie who attacks with claws. Often paired with Drake (see below).|
|Drake||A short, nimble zombie who throws duel-wielded knives. Often paired with Rubin (see above).|
|Moody||A short, cyborg-like zombie that can repeatedly shoot metallic claws as projectiles. Attacks in pairs.|
|Parlor||A short, light-blue zombie that throws blue energy knives. Attacks in pairs.|
|Kenfis||Demonic winged dog-like creatures that run towards players for a bite. Often attack in groups.|
|Saruzou||Nimble undead monkeys that lunge at players with a bite attack. Often attack in pairs.|
|Devilon||Zombified bats which fly in groups and home in on a player's position; they die instantly after landing a successful hit. A swarm of them appear during boss battles with the Hangedman.|
|Bueel||Giant frogs with bloody, sharp teeth. Often seen jumping out of bodies of water.|
|Murrer||Voracious leeches that squirm in groups, attacking with a lunging bite.|
|Name||Fat, brown slugs that shoot projectiles and bite; they only appear in the mansion's underground waterway.|
|Thalang||Toxic-green spiders that scurry players for a bite. Often seen in groups and hanging from ceilings.|
The following enemies currently have unknown official names. Should any new information surface, members of this section will move to the above section.
|Shawn||A pale zombie in a blue shirt and pants; while usually a harmless background zombie, a rare hostile version is found in the first stage.|
|Vincent||A pale, shirtless zombie with black hair; while usually a harmless background zombie, a rare hostile version is found in the first and third stages.|
|Ivan||A bald zombie in brown pants; while usually a harmless background zombie, a rare hostile version is found in the first and third stages.|
|Talbot||A zombie who is bloody and skinless on the left side of his face, his neck, and right arm; uncommonly found in the third stage.|
|Ghost||A zombie appearing exclusively in the second stage.|
|David||A very common shirtless zombie who bites or swipes players.|
|Andrew (Steve)||Behaves like David, but with a blue shirt and larger health.|
|Johnny||A flannel-shirted zombie wielding axes, either hacking at close-range or throwing them from a distance.|
|Randy||Small, nimble Assassin zombies clad in armor and wielding claws; they roam in pairs, and can scour walls and ceilings.|
|Cecil||An uncommonly-seen alternate of Johnny, featuring lower health and defense. Resembles Cyril from the previous game.|
|Kageo II||A skeletal zombie returning from The House of the Dead; roams the darker areas in groups, attacking with an arm swipe.|
|Mickey||A short Assassin zombie who throws knives from the distance while dashing sideways towards the player; attacks with a bite at close-range. Usually leaps from rooftops or other high places.|
A fully-grown version of Mickey; attacks by throwing or slashing with knives.
|Bob||An obese zombie who wears an executioner's hood; attacks by drop kicking, head-butting, or throwing barrels/oil drums at players.|
|Max||A fast-moving zombie who duel-wields chainsaws, which obscure his head and deflect bullets.|
|Ebitan II||A sludge-covered zombie reappearing from The House of the Dead; lurches from bodies of water to attack. Comes in green, black, and brown colors.|
|Ken||Similar to Kageo, but featuring Randy's armor, claws, and mask; lurks in the coliseum, and can absorb one bullet with his mask.|
|Gregory||A large zombie in Medieval knight clothing brandishing a large sword, which is immune to gunfire. Appears only in the Coliseum.|
|Keith||A lizard-zombie hybrid that crawls in underground areas for a bite or tail whip attack.|
|Ricky||A strong zombie with exposed muscles and brain.|
|Patrick||Similar to Ricky, but eyeless and with more exposed muscles; wears a military beret, pants, and boots.|
|Peter||A zombie infested with a parasite, which will burst from his chest to attack players if he is shot anywhere but his head; this instantly kills him.|
|Lance||A small cyborg zombie that crawls on walls and ceilings, throwing energy blades at players while teleporting toward them; they bite the player up close. His body parts cannot be blown off.|
|Franklin||A walking, normal-sized cyborg zombie that appears from walls. His body parts cannot be blown off.|
|Eric||A cyborg zombie armed with dual pulse sabers on either hands; unable to teleport, but boasts a large amount of health.|
|Mofish||An undead, piranha like fish that lunges from the water for a bite; usually seen in groups. Also appears during the Hierophant's boss fight.|
|Moowl||A flying undead owl that swoops upon players.|
|Devilon II||A flying undead bat that commonly attacks in groups; a returning enemy from The House of the Dead.|
|Murrer II||A worm-like creature that attacks with a lurching bite; appears in groups, and is either colored green or light-brown with stripes.|
|Kageo J||Crawling half-bodied version of Kageo, which also has brown skin instead of the dark-green one.|
|Buyo||A small parasite similar to Murrer. They reside in Peter-type zombies and will jump out at player(s) if Peter is not shot in the head.|
|Cocoon||Found only in the clock tower, they look like fat brown slugs.|
|Bouere||A frog-like zombie which appears only in Chapter 1 if player(s) will fail to save the first couple of survivors.|
[Note: All unmarked names are canon and taken from official sources. Names marked with an * are preliminary translations that are yet to be confirmed, and names marked with a ? are fillers yet to be confirmed}
|Mark I||A shirtless bald zombie with glowing red eyes and blue pants.|
|Mark II||A zombie in brown ragged pants with an exposed part of his chest.|
|Rogan Commandos||Thomas Rogan's reanimated soldiers who were killed by zombies during their raid of the EFI Research Facility. They are extremely fast enemies, utilizing knives and kicks to attack.|
|Julie||The remains of a former building employee. They are really fast and perform kick attacks on the player(s).|
|Charles||A large shirtless zombie whose fat belly can withstand multiple bullets. Another variant exists with deep gray mottled skin, a different face, and higher endurance.|
|Azteca||A shirtless muscular zombie; attacks by swinging a steel frame or punching.|
|Raymond||A muscular zombie wielding a buzzsaw that deflects bullets.|
|Cain||A zombie-plant hybrid; attacks by swinging his vine-like arms.|
1. Mark I: A shirtless bald zombie with glowing red eyes and blue pants.
2. Mark II: A zombie in brown ragged pants with an exposed part of his chest.
3. Mark III: A zombie with dark circles around his eyes and dark speckles on his body.
4. Mark IV: A zombie in a blue plaid shirt with pockets and blue cargo pants.Frederick: An undead researcher or surgeon. They throw scalpels and move pretty fast. There is also a variant of Fredrick which wears orange clothes, surgeon mask and is speechless.
Aztec II: A Zombie with a military haircut, looking like Guile from Street Fighter. He wears dog tags around his neck, military pants and boots which are identical to those worn by the Rogan Commandos, singlets which are torn at the bottom and fingerless gloves. The four differences of his pants are the lack of knee pads, the left side being intact (with the exception of Yukio), the case being attached to the right side and the pants not being folded in a military style. He acts very similar to Azteca and uses four types of attacks. The first attack is to throw objects such as monitors or water drums. Once that is done or if he does not have any item to start with, he will use any one of the three attacks: lariat, punch or upper cut.
Kageo: A skeletal zombie. Kageo is weak and slow, but in groups he is dangerous.Yukio: An elite Rogan Commando who was killed during "Chapter 0". He serves as a miniboss much later in the final chapter and can take far more damage. Interestingly enough, unlike the other zombies in the game he can talk, though it appears that he just says random phrases he once said when he was alive like "We are humanity's last hope!" and "That's for my buddies!".
Maurice: A zombie in blue clothes and with a skinless mouth who wears a huge axe.
Hugh: A bandaged small zombie with an impressive jumping ability who uses a fluorescent lamp or umbrella as a weapon.
Pico: Somewhat reminiscent to Mickey from the second game, this small zombie attacks player(s) with two knives.
Ebitan: A rotting zombie covered in green sludge as a result of being immersed in water for a lot of time.
Koebitan: A slightly smaller version of Ebitan which attacks in groups.
Jack: An double-axe wielding zombie, who is a copy of the Johnny zombies from the second game.
Barry: A small agile zombie with a maniacal hyena laugh, who is wielding electrical cords connected to the small power box hanging from his neck.
Meetman: A very rare zombie that appears only once in one of the EFI Genome Ward versions. Meetman looks similar to Mark IV but with a bloodied or flayed face and shoes. According to the Japanese official guide, this zombie is actually a gag character of sorts, while his look is directly based on an employee's party costume and makeup.Acid: Red dripping zombies that crawl on walls and ceilings.
Murrer: Leech-like creatures.
Devilon: Zombified bats that attack in groups.
Mokin: Zombified vultures often seen around corpses.
Petit: Groups of small beetles residing within the Bio Lab who attack in swarms.
All canon names are found in game files for The House of the Dead 4's PlayStation 3 port.
|Agent||AMS agents turned into the undead after getting killed by zombies. They are really fast and perform kick attacks on the player(s).|
|Franklin Mk.II||Returning from HoTD2, these cyborg zombies can appear out of nowhere and walk through walls to confront you with a punch.|
|Eric Mk.II||Returning from HoTD2, these cyborg zombies are armed with dual pulse sabers on either hands.|
|Lance Mk.II||Returning from HoTD2, these small cyborg zombies can appear out of thin air, crawl on walls and ceilings and are armed with dual energy blades.|
David: A zombie with a skinless right arm and exposed stomach and facial muscles.
Stones-A: A common zombie with tattoos on its body.
Stones-B: Similar to Stones-A, but has a mohawk and no tattoos on its body. Appears only once in Chapter 1.
Costello-A: A zombie in a lab coat that clutches his head. Interestingly enough, he has nearly the same head model as Morris from the third game.
Costello-B: A variant of Costello wearing a junkie outfit.
Roses:A zombie similar to Ken from The House of the Dead 2. He crawls along the walls and uses claws to attack the player(s). He wears bandages on his head and forearms and sports climbing claws on his feet and hands.
Mackey: Burly zombie in a coat; attempts to shoulde tackle the player. Appears only in the first chapter.
Ebitan: A rotting zombie covered in green sludge. In this game he comes in 4 variants: dark-green (resides in waters), light-green (resides in waters too and interestingly enough has some features of Ebitan C from the first game), white (resides in areas like big garbage containers) and brown (resides in areas with a lot of dirt).
Damian:A frog-like zombie who appears in underground areas with water, using his tongue to attack the player(s). Appears in green and brown variants.
Charles: Really large and with a big, stitched up belly, Walt will advance wobbly but fast on the player(s), sometimes he can throw steel drums at player(s).
Bern: This zombie wears a welder's suit and mask, armed with a propane tank and a blowtorch.
Kevin: Brawny and burly zombie. His name appears on his belt.
Kageo: Skeletal zombie who usually appears in groups.
Kageo J: A half-bodied variant of Kageo.
Jimmy: A zombie in a blue coat, who is similiar to Johnny from the second game and Jack from the third one. Wields dual exes he can use at close or far distance.
Victor: This small zombie wears a hobo-like outfit and uses knives to fight.
Constantin:A large muscular zombie with a vest, sometimes throws objects.
Guavain: A mutant zombie with large bat-like wings. He flies rather swiftly, but shouldn't be too hard to take down.
Laban: Appears to be created from an office worker. He wears tattered clothes and a necktie. He also sports odd drawings on his hands.
Bain: A zombie with metal gloves, who wears clothes which kinda look like policeman ones.
Murrer: Leech-like creatures.
Devilon: Zombified bats who often attack in large numbers.
Taran: Small spiders spawned during the battle with the Lovers.
These zombies are similar to the ones in the fourth game. They're deadlier and more dangerous in hordes and are probably the most destructive no matter how they engage. Their movement speed is heightened while crawling and climbing each other forming a zombie wall.
|Rogers||A very common rotten zombie with a disfigured side jaw and grey eyes swiping players. Wears a brown leather suit and yellow-dotted blue tie.|
|Allen||A common bald zombie wearing a blue long-sleeved polo and grey chaleco. He has red eyes and is slimed in pus.|
|Santana||A common zombie wearing a black fedora and formal attire. He has blue eyes and an exposed nostril. Perhaps the only zombie that appears to emotionally convey it's hunger.|
|Bryant||Another bald zombie with a disfigured jaw wearing red and black glasses, a tattered blue long-sleeved shirt and a red bow tie while covered in dried blood.|
|Wilson||A common zombie in formal attire oozed in blue liquid. White eyes, a wide open mouth and walks with an injured bone.|
|Kageo||A skeletal zombie with brown hair and brown skin tissue. Looks more decayed than it's predecessors. Comes in packs.|
|Suzuki||The only female zombie. Her name suggest she is of Japanese origin. She's another skeletal zombie but with lighter skin color.|
|Cyril||Making his return from the original game, nothing has changed from Cyril except appearing more decayed.|
|Park||Wears a black long-sleeved shirt and attacks with cement robars.|
|Mac||An athletic zombie wielding a katana. He wears a hooded ninja outfit and attacks solo or with a partner. He rushes towards it's prey by wall running without losing momentum.|
|Ebitan||A green sludged zombie attacking in packs. Located in murky watery areas.|
|Smoker||A purple sludge-covered zombie, similar to Ebitan, with small craters protruding from his body and is located in humid areas.|
|Simon||Making his return from the original game, he's a muscular zombie capable of throwing barrels, stomping and even civilians at players. He now has red eyes, whitish skin color and green exposed muscles.|
|Bruce||He is a unique muscular zombie wearing a rock star outfit. He attacks his prey with an electric guitar.|
|Bentley||Making his return from the original game, he now wears formal attire and has green ooze over him. Higher health and throws barrels.|
|Samson||Making his return from the original game, he is a fat, overall-wearing zombie wielding a chainsaw. He has a more southern appearance and no longer has a beard. Higher health and uses said chainsaw as protection.|
|Samson Jr.||Being Samson's son, he almost resembles his father but instead of overalls, he wears a stitched apron and mask.|
|Rubin||Making his return from the original game, he's a short, nimble zombie who attacks with claws. Often paired with Drake. He now has a greenish decaying skin color.|
|Drake||Making his return from the original game, he's a short, nimble zombie who throws duel-wielded knives. Often paired with Rubin. He looks more angry than before and with a grey skin color.|
|Janish||One of the newest athletic zombies, his fingers are suited with metallic claws and wears a masked party outfit.|
|Murrer||A worm-like creature that attacks in hordes and pounces on prey, leeching and biting them. It has a pinkish skin tone.|
|Devilon||A mutated bat attacking in hordes. They're probably formed by the Hangedman as they are seen accompanying him.|
|Ratstar||A mutated rat-like creature attacking in hordes. They pounce on their food and proceed to bite them.|
Unlike the first four installments, the cast of zombies - or "mutants" as they're called in this game - almost completely consist of the zombified/mutated/infected residents of Bayou City rather than duplicates of the same reanimated corpses. This is also the first HotD game to feature female zombies. These zombies range from common civilians, hospital workers, clowns, prison inmates, and law enforcers, varying from location to location. They are armed with knives, hammers, axes, sickles, saws, bottles, riot sticks and shields (police mutants/zombies only), their bare hands, body parts of dead mutants/zombies, and even their own bodies (Pukers only).
- Commoners: Once innocent townsfolk. They have a pretty variable appearance. Some of them are named:
1. Cade: Is the zombie in a blue polo shirt.
2. Luke: Is the zombie in a red plaid polo shirt.
3. Bret: Is the zombie in a green polo shirt.
4. Leslie: Is the zombie in a lavender t-shirt.
5. Owen: Is the fifth zombie in an orange plaid and blue flannel-lined jeans
- Doctors: Mutated medical doctors.
- Nurses: Mutated nurses. They prefer hypodermic needles to any other weapon.
- Surgeons: Mutants in surgery attire.
- Patients: Mutated hospital patients.
- Clowns: Mutated clowns. They can also throw knives in the boss battle with Nigel and Sebastian.
- Ride Operators: Mutated amusement park workers.
- Hobos: Mutated old homeless people.
- Football Players: Mutated members of The Bayou City Roosters football team. Interestingly enough, all of them are fat.
- Prison Inmates: Mutated criminals in orange prison clothes who appear in the jailhouse and on the train.
- Cops: Mutated Bayou City police officers. Some of them use riot shields to block gunfire and riot helmets, which make it harder to kill them with headshots. They also share models with mutated prison guards. In the Extended Cut, their models are also used in the slaughterhouse for mutated guards, with the only difference being caps on their heads.
- Business Suit Mutants: While it's unclear who they are exactly, judging by their appearance and id badges on their suits, it can be assumed that they are mutated government agents/researchers/other important figures.
- Rage Mutants: Strong and fast Mutants. In the Extended Cut version, they can be defeated only during a QTE sequence. In the Wii version, they must be shot or pushed back, before they will bite G and Isaac. Wrestling with them is only avoidable in the Wii version. They have a barcode tattooed on a pectoral and orange pants, meaning they were inmates or test subjects of Formula X. In Extended Cut they also have some design differences, while in the Wii version they appear to have some hair left, in Extended Cut they are completely bald.
- Pukers: Mutants with bloated bellies that puke acid or explode. Do not shoot if they are close in the Wii version, you will be given a chance to wrestle with them. These mutants are filled with pus, acid, and blood. They can also accidentally harm other mutants. They also have a black version, which is spawned by The Mother.
- Spawnlings: (Extended Cut only) Mutant babies who can crawl on the walls and attack by leaping head-on.
- Strippers: (Extended Cut only) Mutated strippers that appear in the Pink Pussycat.
- Bikers: (Extended Cut only) Mutated members of the biker gang who hang out at Mort's Saloon. They wear t-shirts with an image of a skull with a spade on the forehead.
- Slaughterhouse Workers: (Extended Cut only) Mutated butchers. They carry cleavers or knives.
- Flayed Mutants: (Extended Cut only) Mutants that appear in the slaughterhouse without skin, revealing their muscles and intestines.
- Actors: (Extended Cut only) Mutants dressed in green zombie masks and skeleton suits, appearing only during the spooky house ride in the amusement park. They are not hostile, but can be killed for points and the violence meter. They are always gibbed when killed.